Ultimate Marvel vs Capcom 3 (Review)

Capcom sure has taken a lot of crap from their fans in recent months. Hordes of angry consumers are upset that they have to buy Marvel vs Capcom 3 for a second time, but I’m not even going to get into that. This is after all my review for Ultimate Marvel vs Capcom 3, and Capcom has really proved their doubters wrong with this thorough upgrade to an already great fighting game.

Since I already wrote a review for the original release of Marvel vs Capcom 3, I won’t really rehash anything I said about the gameplay systems and what not so if you haven’t played Marvel vs Capcom 3 at all, read that review first for my thoughts on the overall structure and playability of the game. So what does Capcom bring to the table with the Ultimate update? Twelve new characters, ten new stages, a revamped main menu and UI, as well as extensive balancing and expanding of existing character move lists.

First, let’s talk about the returning characters. A lot of characters have brand new moves which will force their long time fans to come up with new strategies and ways to integrate the new moves into their play styles. Wolverine is perhaps my favourite example of this as he has gained an attack called “Swiss Cheese” in which he slices his claws repeatedly in front of him. It’s a lot like Super Skrull’s “Tenderizer” attack and is easy to execute (perhaps too easy). Various other characters have a new trick or two up their sleeves while almost every character has been rebalanced or tweaked to some degree. Most of the changes are fortunately minor and won’t really affect the gameplay any differently for regular players, though the hardcore tournament players will be obsessing over each and every small change due to even the slightest tweak being a potential game changer for specific characters on the tournament scene.

All characters now have six colours to choose from with most of them being new colour schemes that were not present in the original release. Captain America, Deadpool and Zero have some cool alternate colour schemes with Zero perhaps being the most interesting due to how his alternate colours pay homage to various characters in the Mega Man universe. In typical trollish Capcom fashion, Zero has received a brand new Mega Man X alternate colour scheme. This is sure to annoy some Mega Man fans, but they haven’t seen anything yet. Just wait until DLC costumes!

In terms of new characters, there’s a lot of really interesting variety. Twelve new faces have been added in total, six to each side. On Capcom’s side we have Firebrand, Frank West, Nemesis, Phoenix Wright, Strider Hiryu, and Vergil. Firebrand is a winged red demon who can flutter around the screen shooting fireballs and doing various dive attacks. He’s a little difficult to get used to, but he seems like a fairly pleasant surprise. It’s pretty possible for Firebrand to be anywhere at once, and I anticipate he’ll be the bane of a lot of inexperienced players online.

Frank West seems like a very enjoyable character. He appears to be very melee oriented due to starting off with his baseball bat and camera. The fun thing about Frank is that he can level himself up and gain new weapons. Each time Frank levels up, his melee weapon will change. What starts off as a mere baseball bat will eventually end up as much stronger combo weapons that we all know and love from Dead Rising.

Phoenix Wright is a real handful to use. His animations are confusing and it is difficult to determine what “moves” will hit your opponent. Phoenix Wright’s moves include throwing papers, sneezing (or coughing?), and falling down on his butt. While I appreciate the fact that Capcom included Phoenix Wright in the game to please his fans, he is an obvious joke character – but not in the good way. In my opinion, he is a waste of space in this game.

As a long time Marvel vs Capcom fan, I’ve been putting a lot of time into Strider Hiryu and am loving how he plays in Ultimate Marvel vs Capcom 3. He is fantastic at both short and long range and his teleports can really help mix things up quite a bit.

Nemesis and Vergil also seem quite handy and I’m sure each of them will be devastating in the right hands. Nemesis sort of reminds me of Venom while Vergil is sure to get a lot of play from Devil May Cry fans as well as anyone who prefers sword-based characters.

On the Marvel side we have Doctor Strange, Ghost Rider, Hawkeye, Iron Fist, Nova, and Rocket Raccoon. I’ve really only taken to two Marvel characters and they are Ghost Rider and Nova. The rest, unfortunately, just don’t mesh with my play style at all which is a real shame since I was really looking forward to Iron Fist before release.

Ghost Rider is a long range virtuoso. His chain attacks often stretch all the way across the screen which makes it pretty hard to run from Ghost Rider, and his “eat chain” line that he spits out with each attack sounds great. I feel like I probably like Ghost Rider’s look and voice more than how he plays but, overall, he feels like a really well made fighter with his chain and fire attacks. Oh yeah, and we can’t ignore his hyper where he jumps on his bike and mows down the opponent!

Nova took a lot of heat before release with many fans saying that he just looked like a rehashing of other characters. Essentially, they thought he was a bland and boring version of Taskmaster. I was always looking forward to Nova and I’ve grown to really enjoy using him now that the game is in my hands. He does have a lot of close range rushdown attacks as demonstrated in his trailer, but he also has quite a bit of long range possibilities as well and I can’t wait to try him out against human opponents.

Now, the four characters I don’t like too much on the Marvel side? Doctor Strange seems very well made, but I can’t adapt to his floaty mechanics and, due to him hovering slightly above the ground, I haven’t had much luck using Strange against the likes of Amaterasu, Arthur, or Rocket Raccoon.

Hawkeye isn’t a bad character and his bows have excellent range and speed, but he feels seriously bland and uninspired to me. I like his theme music, but playing him is honestly a bore. The same applies to Iron Fist who I thought looked like a blast in his trailer, but after using him? He just felt hopelessly generic and is nothing but a Bruce Lee rip-off in this game. I understand that Iron Fist is an exceptionally talented martial artist, but the Bruce Lee vibes could have been taken down a few notches.

As for Rocket Racoon? I don’t have any problems with him and his quirky design amuses me, but his small size makes him a little harder for me to play with. It feels like Yoda from Soulcalibur IV all over again. He has plenty of range and can even use traps (think Trish), but Rocket Raccoon is pretty pitiful in my hands and I don’t want to comment on him very much because of this.

I suppose I could mention Galactus as a seventh Marvel character since we are able to play as him now. In Galactus Mode, you simply play as the planet devourer himself as you take down team after team of opponents. It’s fun for one or two matches, but after that it becomes a bit dull. Playing as Galactus is interesting, but it usually feels like a lot of effort on my part to even make him do anything. Capcom does not include a move list for him, so figuring out how to use Galactus is all guess work.

There are ten new stages in total, but they are all just “remixed” versions of existing stages. For example, Kattelox Island is now covered in snow and the SHIELD heli-carrier stage is now set during the day. Fortunately the remixed stages add just enough variety to be interesting to play on, though Demon Village Redux (essentially a black and white version of the original Demon Village) feels like a bit of a lazy rush job.

There aren’t too many other new features, though the ingame UI has been improved making it easier to tell which character is on point and how much life your teammates have left. You will also always know when you have X Factor available due to the electrified red X at the end of each player’s life bars. Another small thing worth mentioning for those who don’t play online much is that the computer AI has been made a little more difficult.

Overall, I feel like Ultimate Marvel vs Capcom 3 is a huge step in the right direction. All of the new characters (except Phoenix Wright) feel as if they belong in this game and all of them are probably pretty viable. While we’re sure to see a frightening number of Vergils online, at least we’re still going to see a little more diversity! If you were a fan of the original Marvel vs Capcom 3, then I would definitely suggest checking out the Ultimate upgrade. The game feels remarkably exciting and fresh again and the new characters add plenty of unpredictability to the fights.

Final Score

9.4/10

Pros:
+ New characters and stages all look really great.
+ Old characters receiving new moves was a great idea.
+ The new characters add lots of new possibilities.

Cons:
– Galactus fight is the same as ever.
– No new innovative game modes.
– Phoenix Wright. Capcom, what were you thinking?

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Ultimate Marvel vs Capcom 3 Info Post

Last Update: November 2, 2011

August 2, 2011: I’m too lazy to keep things like character changes updated. I’m only going to add major things now, such as character reveals and such.

Ultimate Marvel vs Capcom 3 is now official, baby! I’ve collected pretty much everything that you need to know. The full roster, new stages, gameplay videos, and changes/tweaks to characters and gameplay! This page will be updated whenever I can attain new info so, if you like what you see here, add this page to your bookmarks/favourites! Enjoy.

If you have any info that I have not yet added, feel free to post a comment below or email me at daniel.babineau@gmail.com!

Basic Info

Ultimate Marvel vs Capcom 3 will be released in November 15th 2011 and will be on store shelves at a price of $39.99 without tax. There are twelve new characters (six Capcom, six Marvel) and eight new stages.

There will NOT be a downloadable version on the Live Marketplace or Playstation Store. Ultimate Marvel vs Capcom 3 will only be available on disc from online and physical retailers.

The Roster & Stages

There are twelve new characters. Six are from Capcom franchises and six are from the Marvel universe. Here they are.

Capcom
Firebrand (Demon’s Crest)
Frank West (Dead Rising)
Nemesis (Resident Evil)
Phoenix Wright (Ace Attorney)
Strider Hiryu (Strider)
Vergil (Devil May Cry)

The Marvel characters aren’t really from specific “series” and such, so only their names are listed. Here they are.

Marvel
Dr. Strange
Ghost Rider
Hawkeye
Iron Fist
Nova
Rocket Raccoon

Here is the character art for the twelve new characters. Click the thumbnails for larger images.

As far as stages go, there are eight being added to Ultimate Marvel vs Capcom 3. They are, more or less, “remixed” versions of existing stages.

Asgard: Stage is now set during the night.
Kattelox Island: Is not covered in snow in a winter-themed setting.
Metro City: Destroyed by sentinels, features a “apprehended/slain” poster of past MvC characters.
SHIELD Carrier: Stage is now set during the day.
Training Stage: “Simulation” is off and now resembles the danger room shown at the game’s main menu.
Tricell Laboratory: The background area is now in ruin.


Game Modes

Ultimate Marvelvs Capcom 3 will feature a few new game modes which should prove enjoyable for those who complained about the vanilla version not having enough to do.

Galactus Mode: A game mode where Galactus is playable by a character. What I can tell, it’s just the standard Galactus fight at the end of arcade mode, but the big guy is now controlled by a player.

Heroes & Heralds Mode: A free post-launch DLC mode in which one side plays as heralds of Galactus using modified stats/techniques via combining cards that alter character performance (?).


Character Changes/Tweaks

As many people will be very interested in changes to their favourite characters from vanilla MvC3, this is a very important section! Please let me know if I have anything wrong, or if there are changes/tweaks that I haven’t found/been notified of. Remember, since UMvC3 is still in development, some of the changes below may not be final and most of what’s below has been gathered from third party sources and from watching streams/videos of UMvC3. Please let me know if any of this information is incorrect.

  • Demon Flip: A new command throw that Akuma has had in Street Fighter titles.
  • Tatsumaki Zankukyaku: When used as an assist, knocks enemy away rather than knocking them down.

  • Double Jump: Captain America seems to have a double jump now.
  • Shield Slash: The speed of this special has been increased dramatically.
  • Overall Mobility: Captain America, overall, appears to be a much faster character now.

  • Specials Startup: It is currently believed that the startup time on Chris’ specials are now shorter. This is not yet confirmed.

  • Combos: Dante’s basic combos do not seem to be executed in the same way or have simply been changed completely. No detailed info on this yet.

  • Quick Work: The distance/range of this attack is said to have been increased.

  • Flame Carpet: Pushes the opponent further away.

  • Uni-Beam: Overall startup and speed of attack increased and is now very spammable.

  • Attraction: A new special move that resembles an orb which drags the opponent towards him.
  • Dash: Magneto’s dash speed has been nerfed significantly.
  • Disruptor: Has had it’s speed reduced and is now slower overall.
  • Gravitation: A new special that Magneto can use to ground airborne opponents.
  • Repulsion: A new special move that resembles an orb which pushes the opponent away from him.

  • Damage Buff: It is currently believed that Morrigan’s overall damage has been slightly increased.
  • Finishing Shower: This hyper move has been had it’s startup and overall speed increased.

  • Air Limitations: Phoenix can now only perform one special in the air before dropping back to the ground.

  • Chargeable Hadoken: A hadoken move that can be charged (like Zero’s buster). Travels extremely fast at maximum charge.
  • Hadou Shoryuken: A brand new shoryuken that I have no current information on.
  • Shinku Hadoken: Can now reflect off of walls. It seems to reflect at a forty five degree angle.
  • Shinku Tatsumaki Senpukyaku: Now creates a large tornado when used.
  • Shoryuken: Ryu’s regular shoryuken can now be charged.

  • Sentinel Force Charge: Drones are deployed faster when used as an assist.

  • Overall Mobility: She-Hulk, overall, appears to be a much faster character now.

  • Death From Above: This new special attack is a damaging dropping attack from above similar to Super Skrull’s meteor smash special.

  • Damage Buff: Storm’s overall damage has been increased slightly.
  • New Wind Special: Storm can now pull and push the opponent her using winds.

  • Charge Stick: A new special where Taskmaster impales the enemy. Can easily be linked to Charging Star/Shield Charge.

  • Bonne Strike: This special now has a quicker recovery time.
  • Gustaffe Fire: The assist version of this has been nerfed. Tron Bonne is more vulnerable when called out to perform this assist attack.

  • New Dodge: Joe can now dodge/parry low attacks by doing a sort of “upwards dodge.” He has been seen dodging other attacks as well such as Berserker Slash.

  • Health Nerf: Wesker has been given a health nerf. Not sure how much less he has, but his health is said to be lower now.

  • Berserker Slash: This attack’s speed has been reduced.
  • Swiss Cheese: An oddly named new special move where Wolverine quickly slashes diagionally many times.

  • Rage Trigger: This hyper move is now faster overall.

  • Rekkoha: This special now covers more ground, as it has become wider.

Gameplay Changes/Tweaks

Expanded Online Features
It has been noted that a spectator mode has been added to the online component of the game. Players will no longer have to wait in a lobby for their turn and will now be able to watch other players in the lobby fight.

“Magic Pixel” Removed
In vanilla MvC3, it was possible for a character’s life to be completely depleted (visually, at least) yet still be alive and fighting. This graphical issue has been fixed and is not present in Ultimate Marvel vs Capcom 3.

X-Factor Changes

  • New Properties: Can now be activated while airborne and the duration of X-Factor has been cut in half by approximately 50%. X Factor is now displayed prominently on the inside of the lifebars beside the timer.
  • New Appearance: Characters no longer glow red when X-Factor is active. Instead, they will become “shadows” of themselves with red centers. The shadow darkens when you attack.

General Aesthetic Changes/Tweaks

New Character Select & VS Screens
The character select and versus screens have each been given a very nice and sleek makeover. The character select screen firmly divides the two sides from one another. Note that you now change the colour of your characters by pressing L1/R1 to alternate through them, rather than pressing X, circle, square, and triangle.

Click to enlarge.
Click to enlarge.

The HUD Redesign
Lifebars have been overhauled. Your active character (the one you are playing as) is now displayed in the center of your team’s lifebars. Your active character’s lifebar is also larger than the others. There is also a new X-Factor display on the inside of the lifebar HUD.

The new lifebars.

Super meters have been overhauled as well. They do not function differently and have simply been given a new appearance that seems to be more comic book inspired than the old meters.

The new super meters.

New Win Screen
The win screen has received a new look. Your three characters are given equal treatment on the screen and the stage you fought on is displayed in the back rather than in it’s own little window in the corner.

Click to enlarge.

Character Voices
When two of your characters die and your third and final character leaps into the fight, they will shout out a line that many people have taken to calling the last man standing line. For example, if Hawkeye is your only character left, he will say “Looks like it’s just me!” when he jumps into the fight.

There are also new lines that characters will say to each other before and after fights. For example, if the last character on the opposing team is Hawkeye and you defeat him with Taskmaster, he will say something similar to, “Ha! Thanks for the archery lesson, William Tell!”

Remixed Music Tracks
Various music tracks will be remixed. Currently it is known that the victory theme has been remixed as a new version of it can be heard at the end of the gameplay videos. Also, the character select theme has been remixed and is more “rockish” than before.

Reveal Trailers Videos

Doctor Strange

Firebrand

Frank West

Ghost Rider

Hawkeye

Iron Fist

Nemesis

Nova

Phoenix Wright

Rocket Raccoon

Strider Hiryu

Vergil

Other Videos

Gamespot Interviews Seth Killian (2011 San Diego Comic-Con)

Random 2011 SDCC Matches

Dr. Strange vs. Nemesis

Phoenix Wright vs. Nova

Ghost Rider vs. Firebrand

Hawkeye vs. Strider Hiryu

Iron Fist vs. Vergil

Rocket Raccoon vs. Frank West

Ultimate Odds & Ends

New Box Art
Here is the box art for Ultimate Marvel vs Capcom 3. Click to view the full-sized version.

Click to enlarge.

Costume Packs
There are currently three new costume packs that are slated to be released in conjunction with Ultimate Marvel vs Capcom 3.

"Femme Fatale" Pack: Chun-Li, Morrigan, Storm, X-23.
"New Age of Heroes" Pack: Akuma, Dr. Doom, Sentinel, Strider Hiryu
"Villains" Pack: Crimson Viper, MODOK, Super Skrull, Wesker.

You can acquire each costume pack by preordering from various retailers. Here are the retailers and which packs they offer with their preorders:

Amazon – New Age of Heroes Pack
Best Buy – Villains Pack
Gamestop – Femme Fatale Pack

Vanilla DLC Compatibility
Downloadable content purchased for the original Marvel vs Capcom 3 will be compatible with the Ultimate version. If you purchased Jill and Shuma-Gorath in the original version, you will still have them when you boot up Ultimate Marvel vs Capcom 3. No DLC purchases will have to be repeated.

No Mega Man/Females
Twelve new characters and none of them are female. This is pretty weird by fighting game standards. Apparently a raccoon was deemed more important than a woman. There is also no sign of a Mega Man character. This is pretty shocking since he was the most demanded Capcom character by fans. It is pretty likely that, if we get DLC characters again, we can probably expect a Marvel girl and Mega Man X for Capcom to be released in the same manner as Jill and Shuma-Gorath. They may even be offered as special edition bonuses in much the same way as the vanilla DLC characters (assuming we even get a special edition this time).


Have any comments to share? Sound off in the box below!

Super Marvel vs Capcom 3 Roster Predictions

So, it’s happening folks. An upgraded Marvel vs Capcom 3 was hinted at by the popular leaker Lupinko a little while back, and now with concrete evidence that Marvel vs Capcom 3 will have a large event at the San Diego Comic-Con on July 23, it’s pretty clear that the Super version is definitely go.

While Lupinko isn’t flat out spoiling the roster this time around as he did with the original Marvel vs Capcom 3 as well as with Mortal Kombat 9, he is still giving out cryptic hints as to who will appear in Super Marvel vs Capcom 3.

It is pretty universally accepted that the number of new characters will be twelve. Taking into account what’s been said by Lupinko himself, as well as what just seems logical from a marketing perspective for Capcom, I’ve taken a stab at assembling what I think will be the roster for Super Mario vs Capcom 3.

That is how I believe the character select screen will be arranged. It would make the most sense if we are indeed getting twelve new characters. So who are the faces I’ve poorly photoshopped to the roster?

Mega Man X (left of Akuma)
Batsu (left of C. Viper)
Strider Hiryu (left of Trish)
Chuck Greene (left of Amaterasu)
Asura (left of Hsien-Ko)
Phoenix Wright (left of Arthur)
Ms. Marvel (right of Taskmaster)
Dr. Strange (right of Iron Man)
Venom (right of Storm)
Apocalypse (right of Magneto)
Jubilee (right of Sentinel)
Gambit (right of She Hulk)

So, why did I pick each of these characters?

Mega Man X: He was pretty much the most demanded character from the fan polls, and has been requested ever since Marvel vs Capcom 3 was even announced! Capcom would be insane not to include him in the Super version. Money talks, baby.

Batsu: Lupinko has dropped a hint or two involving school. Batsu, from Rival Schools, may fit the bill. This popular Rival Schools fighter also appeared in Tatsunoko vs Capcom. Like Zero, he could easily make the transition to Marvel vs Capcom 3.

Strider Hiryu: Lupinko gave two HUGE hints that this Capcom fan favourite is back. First, he mentioned Clockw0rk, who used Strider Hiryu in Marvel vs Capcom 2 tournaments. Second, he posted an edited Marvel comic book cover that had Hiryu’s silhouette. This one is really a no brainer.

Chuck Greene: Frank West was originally planned for the original Marvel vs Capcom but was cut. Lupinko has also tweeted a combination recipe from the Dead Rising series, orange juice and milk. This means that Chuck or Frank are likely. I’m going with Chuck since his weapons are/were more varied than Frank’s arsenal. Also Chuck would not have to rely on zombie summons and such.

Asura: If you don’t know who this is, then that’s okay. Asura is the main character of Capcom’s unreleased action game titled Asura’s Wrath. Recently there have been hints by Capcom themselves that Asura may be in Marvel vs Capcom 3. This would make sense, as it would be a way to promote Asura’s Wrath.

Phoenix Wright: While I was never one to wish for Phoenix Wright to be included, he was consistently among the most demanded characters by fans. Niitsuma once hinted that he would like to try to add Phoenix if fans wanted him in, and one of Lupinko’s roster hints was simply Phoenix’s name in Japanese. Hmmm…

Ms. Marvel: I am not sure if there has been any hints by Lupinko that strongly point to Ms. Marvel. However, shortly before the original game was released and we still had a few unknown characters left, a lot of people were clammering for Ms. Marvel. She is now more requested than popular series vet Psylocke. Given that she is Marvel’s leading lady these days, chances of her being included are strong.

Dr. Strange: I will admit that I do not know much about Strange, though two of his sworn enemies are already on the roster (Dormammu and Shuma-Gorath). He has always been heavily asked for by fans, and a few tweets by Lupinko seem to hint that Strange may be in.

Venom: There are not really any hints from Lupinko that are solid Venom hints, but this series vet was fiercely demanded by fans to be on the original roster and then as DLC. In both cases, Venom failed to appear. You all know the saying, right? Third time’s the charm.

Apocalypse: Lupinko has tweeted so many Apocalypse hints that it’s quite ridiculous. Either Apocalypse is not in, or Lupinko is having a go at us all. Regardless, he would be an incredible addition.

Jubilee: I had no idea that Jubilee had become a vampire in recent years. She is no longer “that girl who makes fireworks” and instead has become super strong and enjoys sucking blood. There could be some cool gameplay mechanics here, and I would not mind a vampire on the roster. Hell, I was vocuhing for Morbius to be on the original roster! Plus, Lupinko said he would give us a “freebie” and then mentioned Jubilee’s name. Chances are good she’s in Super.

Gambit: Love him or hate him, he was a fantastic character in the previous games and fans loved him. Gambit is a beloved X-Men character and a lot of people, like me, found him to be very awesome in the 1990s X-Men cartoon. Whil Gambit’s inclusion has only been vaguely hinted by Lupinko, fans have been screaming for Gambit to be included. He is a very strong candidate.

And those are my predictions! We’ll surely be getting at least two reveals when Comic-Con hits, and I’ll update whether or not my predictions are correct as we get factual information on the game from Capcom and Marvel. Stay tuned!

To keep up to date with possible hints and leaks, follow Lupinko’s Twitter.

Most Requested Marvel Vs Capcom 3 DLC Characters

Click here for my Super Marvel vs Capcom 3 roster predictions.

After digging through the forum communities at Capcom Unity, GameFAQs, and Shoryuken for several days, I was able to compile each of their “request DLC characters” topics into a single handy list. In their topics, they asked users to vote for three Capcom characters and three Marvel characters that they would like to see added to Marvel Vs Capcom 3 as DLC.

The list I made from combining the topics from the three sites contains votes from HUNDREDS of users. With so many possible characters for hundreds of people to choose from (over 300 were named), every single one in this top 25 should be viewed as a fan favourite, or as a character that should receive careful consideration from Capcom to join Jill and Shuma-Gorath on the DLC roster.

Below are the top 25 requested characters according to the results of all three sites combined as of January 10, 2010.

Keep in mind that the three sites are still continuing their DLC request topics for another 10 to 15 days each. I would imagine that the final results from all sites are likely to be mostly the same as what’s below, only with higher numbers.

Feb. 20, 2011 Update: It’s been several weeks and the numbers below have risen substantially, with the highest voted characters having about 1600 votes. I won’t bother tallying them up again, since I am aware that the results would not change significantly from 1st to 15th. While the number of votes listed below are outdated, the positions of the characters are not.



It’s a bit of a shock that Street Fighter’s supreme bad dude fills in the last slot of the top 25 requested character list. Many folks online have been hoping dearly for more Capcom villains, since the Marvel side has a substantial amount. It makes some sense that everyone’s favourite dictator is so low though. After all, his moveset isn’t really fitting for the Marvel Vs Capcom sort of gameplay.


Back in the 1990s when the X-Men animated cartoon aired each Saturday, Rogue was a pretty big deal and she was probably on the minds of a lot of little boys who were just entering puberty. In this day and age, Rogue’s relevance is much lower, but she is still a fan favourite. She was an enjoyable character in Marvel Vs Capcom 2, so it makes sense to see that some fans want her back.


Street Fighter’s sex appeal. Marvel Vs Capcom 3 looks like it will probably have enough female characters aimed to give teen boys dirty thoughts, and with Street Fighter’s leading lady Chun-Li already on the roster, Cammy’s inclusion seems pretty unlikely. Still, she would fit the gameplay of Marvel Vs Capcom 3 very well. It seems that a few dozen people already knew this, though.


Originally presumed to be in the game’s final roster, it is looking extremely unlikely that Frank West will appear in Marvel Vs Capcom 3 as anything other than DLC. Considering the fact that Capcom seems to think that western gamers are obsessed with Frank, it is unusual that he has been relegated to being nothing more than a character who people wish make it in as DLC. What a crumby way to treat a guy who has covered wars, Capcom.


I personally know nothing about this Marvel character, and I don’t really want to either. The fact that people want her in astounds me. What is the appeal? There’s nothing I can really say about this character, so next up is…


The prime villain of the Mega Man X series. A lot of fans want Sigma in since Capcom’s side lacks villains and Sigma can easily fit into a game like this. Sigma has appeared in pretty much every Mega Man X game there is, and has had countless different bodies and forms. There is so much possibility to work with here, and Capcom would probably be doing the game a huge favour by including this versatile Maverick villain.


Marvel Vs Capcom 3 needs more giant muscle-freaks. The Hulk fits the bill and Haggar is deemed such a character by crazed fans, but those two are not enough. The seventy two people who said “Juggernaut!” know very well that this game needs another mammoth character, and Juggernaut would do nicely. He was pretty fun in the previous Marvel Vs Capcom game. This brute works great in fighting games such as this. Capcom should definitely consider adding him.


Unfortunately I do not know much about Iron Fist, though my feelings towards him are definitely better than how I feel about Squirrel Girl. Iron Fist has an interesting design and I can definitely see a character like this working in Marvel Vs Capcom 3. He seems to have a solid fanbase, and adding this character should definitely please the Marvel readers.


Bass.EXE comes from the Mega Man Battle Network games. I checked them out once and felt incredibly underwhelmed, and I don’t think that I got a chance to see this character in action. Still, the original Bass from classic Mega Man was a great character, so I don’t see how this incarnation of him could be any worse, especially since he received a good number of votes.


Here’s a name that not many people mentioned for the longest time when discussing Marvel Vs Capcom 3’s roster or DLC characters. However, all that changed when a fake reveal picture of Green Goblin as a character emerged on Facebook. Since then, he has been on the tongues of many people. It’s not hard to imagine why, since Green Goblin is by far Spider-Man’s greatest rival ever. Green Goblin would be a solid addition to the cast.


One of the protagonists from Cyberbots, Jin is a Marvel Vs Capcom veteran after being a playable character in the first two games. He has a tremendously solid fanbase, and very few people seem to outright dislike the character. Jin is extremely off the wall and a blast to play as. Also, “BLOOOODIAAAA!” His exclusion is a puzzling one, as he was a very original character. Hopefully Capcom will bring Jin back to his fans.


The most requested Darkstalkers character after Felicia and Morrigan, who are both in the game. With Hsien-Ko expected to be announced soon, it makes Jon Talbain’s exclusion very painful. While a lot of people call him a “generic werewolf” and other things, it is impossible to overlook how his quick fighting style would fit the Marvel Vs Capcom gameplay brilliantly.


And now we break 100 votes per character with another veteran character, Captain Commando! Once upon a time, this guy was Capcom’s mascot. When he was added to Marvel Vs Capcom, he earned a brand new fanbase. I consider myself among those fans, and mained Captain Commando in the previous two Marvel Vs Capcoms. His exclusion has me incredibly bummed out. I’m glad that 100 people want him in. The 101st voter was me, you see.


After being added to the Vs series once again in Marvel Vs Capcom 2, Cyclops quickly re-established himself as a fantastic character in a fighting game. His optic blast was great for punishing new players, as well as those who just can’t close gaps. Considering that Cyclops is essentially the leader of the X-Men and has many fans, his exclusion is very peculiar.


The Marvel character I would like to see added the most! Ms. Marvel has a whole slew of interesting powers and has a very attractive design without looking overly slutty. Marvel could probably do with one or two more female characters on their side of the roster to counter Capcom’s large number of females. Ms. Marvel would be a great choice to balance the roster out.


I know of Dr. Strange and have seen him many times in the media and in pictures, but I’ve never really checked him out at all. Therefore I don’t know as much as I would like to about this character, but I am aware that he has tons of fans. I don’t even follow Dr. Strange and I recognize him, so he’s pretty iconic. Adding an iconic face to the roster would be a smart move.


Pretty much the same as Dr. Strange. An iconic character that I know very little about. I didn’t even watch the supposedly horrendous Nicholas Cage movie. I would imagine that Ghost Rider would be a little difficult to implement though, due to his bike.


The protagonist from the successful PS2 action game God Hand, Gene is a character that many fans are clammering for. Before I saw quite a few people suggest this guy for the roster, I had no idea who he was, and I thought “God Hand” was just a character in the PS1 fighter Ehrgeiz. Well, I was definitely wrong on that one. After checking out a few God Hand videos and such, I can see why a few people would want this guy in.


Surely a face that is familiar to those who have played Devil May Cry. I, unfortunately, never have. That may sound surprising, but I mostly skipped over the PS2 in favour of the Gamecube (don’t shoot me, please). I’m sure that Vergil must be pretty awesome though, since he is from the action packed Devil May Cry series.


To be honest, and even though I voted for her myself, I’m surprised to see Psylocke make it so high and I had no idea that she was so popular. I don’t really read comics and always thought that Psylocke was just one of those random underdog characters. After trying Psylocke out in Marvel Vs Capcom 2, I grew to love her fighting style and her moveset. In my eyes, she would definitely be a welcome addition to the third installment.


It looks like, after two Vs games with classic Mega Man, fans have gotten sick of him. X has been requested almost non-stop since the game was announced. It seems that everyone wants X in over classic Mega Man. I suppose I can understand why, as X’s power-ups are much more varied and interesting. His default armor also has many more interesting powers that classic Mega Man does not have. From a gameplay perspective, X would be vastly superior to classic Mega Man.


I want to understand this Phoenix Wright craze, I honestly do. Niitsuma stated that Phoenix Wright wasn’t in because there is nothing to base a moveset on for him. He literally does not fit this sort of game at all. What is he going to do, smack people with briefcases? Shout “Objection!” speech bubbles that float around and damage opponents? The fact that Marvel’s Phoenix is also acts as a strke against Wright since their names are so similar.


One of the most iconic Spider-Man villains and a fan favourite veteran from the past two Marvel Vs Capcom games. Venom has always been a huge blast to play as, and his incredibly unpredictable moveset that can punish players from across the screen has always been full of awesome attacks. The only reason why I think Venom may never appear in Marvel Vs Capcom 3 is the fact that he is always drastically changing shape. That’s gotta take a toll on the RAM.


The most requested Marvel character, and for good reason. Gambit has appeared in more Capcom fighting games than you can shake a stick at, and was incredibly fun to use in the previous Marvel Vs Capcom games. As one of my main characters, his exclusion makes me feel pretty upset. Still, with so many people begging for him to be DLC, there is still hope for everyone’s favourite Cajun!


And here he is. Come on, everyone probably saw this coming, right? Strider Hiryu’s popularity reached incredible heights with the original Marvel Vs Capcom. I instantly took a liking to the versatile moveset and awesome hyper combos that came along with Hiryu. Out of all the characters on this list, his exclusion from Marvel Vs Capcom 3 is the biggest shocker since after Ryu, Spider-Man and Wolverine, Hiryu is the face of Marvel Vs Capcom. What gives, Capcom?


And here’s another little treat. Characters that I didn’t include in the top 25 and the number of votes they received. I ignored all votes from Akuma, Hsien-Ko, Sentinel, and Taskmaster since they are presumed to be the final four characters and are expected to be revealed this month sometime. None of those four characters even received enough votes to make it into the following list anyway. I assume that they didn’t receive many votes because people feel pretty sure about their probable inclusions.

26th: Silver Surfer (56 votes)
27th: Emma Frost (56 votes)
28th: Thanos (49 votes)
29th: B.B. Hood (48 votes)
30th: Daredevil (44 votes)
31st: Mega Man.EXE (44 votes)
32nd: Carnage (32 votes)
33rd: Mega Man (42 votes)
34th: Date Masamune (41 votes)
35th: Juri (41 votes)
36th: Blade (39 votes)
37th: Chuck Greene (38 votes)
38th: Jedah (38 votes)
39th: Dr. Wily (37 votes)
40th: Nightcrawler (37 votes)
41st: Dr. Octopus (36 votes)
42nd: Roll (32 votes)
43rd: Cable (31 votes)
44th: Nico Minoru (31 votes)
45th: Namor (30 votes)
46th: Tessa (29 votes)
47th: Ryu (Breath of Fire) (28 votes)
48th: Howard the Duck (27 votes)
49th: Regina (27 votes)
50th: Moon Knight (26 votes)

So what does this list tell us?
It tells us that Capcom had better add Strider Hiryu unless they want to deal with rioting fans! The amount of support behind Hiryu for DLC is really incredible. It’s also apparent that there is a lot of respect for the other MvC1 vets, Captain Commando and Jin Saotome. The low number of votes for Roll should, hopefully, be a sign to Capcom that we just don’t want her in the Vs games anymore.

The bottom line? Add Strider Hiryu as DLC. Licensing issues be damned, it must be done!

Top 10 Best Video Game Themes

There have been lots of really memorable video game songs and themes over the years, and we all have our favourites. I would like to present a list of what I feel are the ten best pieces of music to ever come from video games. Feel free to disagree, but remember that of course this is all opinion!

Now, here’s my list.


#10

Street Fighter IV – Main Theme/Volcanic Rim


Capcom used to play the hell out of this piece of music in every Street Fighter IV trailer to hype the game, and I don’t blame them. This theme has “resurrection” written all over it, which is what Street Fighter IV did to the series. It is also very energetic and damn, it’s loud! This is the perfect music to listen to while overly-stereotyped fighters beat the pulp out of each other. I look at this piece of music as the definitive Street Fighter theme song now, and I hope that Capcom does too. It’s just that good.


#9

Diablo Series – Theme of Tristram


This is such a depressing piece of music, but at the same time it is just as great. I cannot think of any other gloomy, soul destroying piece of music that I actually LIKE listening to. Tristram’s theme fills you with such a strong feeling of desolation and destroys all hope you have of vanquishing Diablo. This theme slaps you in the face and tells you that you’re going to fail, and that the demons of Hell will invade and take over.


#8

Castlevania Series – Divine Bloodlines


I believe that this theme has been in a few Castlevania games, and this is the tune that always stands out to me when I play one of these skeleton and vampire infested games. Whenever I hear Divine Bloodlines, I really feel like I am in the game and am on a quest to kill Dracula. I feel like it is MY adventure. Divine Bloodlines really gets you in the mood to kick some Count ass, and is the perfect start to some Castlevania games, such as Dracula X.


#7

Stider Hiryu Series – Theme of Strider Hiryu
Also used in Marvel Vs Capom: Clash of Super Heroes


One of video gaming’s coolest ninjas has one of the most awesome character theme songs ever. This tune plays in the official Strider Hiryu games but is also used as his theme in Marvel Vs Capcom: Clash of Super Heroes. This was an awesome theme that, in Marvel Vs Capcom, could turn the tides of battle. I found that, when fighting Strider, my mind was always on this music more than the character. I can’t say that it defines him well, but I can say that this is the best theme for a character ever in a fighting game.


#6

World of Warcraft – Login Theme


Before Burning Crusade, Wrath of the Lich King, and Cataclysm, we had this. From 2004 until 2006, this is what players of the colossal MMORPG heard each time they loaded up the game. Three expansions later and this theme is still the login music, though it has been butchered and remixed so many times that it has lost it’s original soul. This theme defines World of Warcraft as a whole and is the definitive tune for the MMORPG as a whole.


#5

Mega Man 2 – Intro Theme Music


In my opinion, this is the ultimate Mega Man theme. Mega Man 3, a game that I actually don’t like at all, comes a distant second to Mega Man 2’s theme. How the piece just starts off so gentle and peaceful before slowly escalating into a really powerful and energetic piece is the best transition ever in a video game theme. I love it!


#4

Tetris – Theme Music


This theme is the embodiment of all things Tetris, and no puzzle game has ever come close to having such a fitting theme. The Tetris theme has this aura to it that gets you into the mood to play with blocks and have a blast, but when you are faced with a possible game over situation, this theme song feels incredibly ominous to the player, pressuring them to lose and get game over. The Tetris theme does all this despite never changing even a single note. If that isn’t mind control or real power over the player, then I don’t know what is.


#3

Final Fantasy Series – “Final Fantasy”


What started as a adventurous and energetic opening to what Squaresoft assumed to be their final game before dissolving has turned into one of the gaming industry’s ultimate game over themes. I don’t mean game over as in losing all your lives, no. I mean game over as in you completed the game. The Final Fantasy theme often plays at the end of each game during the ending sequence or credits, serving as a passionate piece of music that will make you feel glad that you adventured with Square’s latest band of misfits. The most moving piece of video game music ever, in my opinion.


#2

Super Mario Bros. – Original Theme


Perhaps the most iconic tune in this top 10. Everyone knows the Mario theme. Even people who have never even played a Mario game know what this little jingle is! The Mario theme transcends gaming. When people who barely even know what Mario is can identify the main theme, it says a lot. In terms of being iconic, this one is certainly at the very top… So why isn’t it #1 on the list, especially considering the fact that I am a huge Mario fanatic?


#1

The Legend of Zelda Series – Main Theme


… Because the Zelda theme, while not quite iconic as the Mario theme, is a superior composition that evokes a real sense of adventure from the player. Hearing this theme, even in the very first Legend of Zelda on the NES, can pull anyone into the mood required to play a Zelda game. It pulls you into the magical world of Hyrule, and it won’t let you go. Chances are you won’t want to let go anyway. In terms of being iconic, this theme is second only to the Mario theme, but it is a far more engrossing theme that takes hold of you and rocks you to the core.


Several of these themes are available on my MP3 Downloads page, so head on over there if you want to download some tunes.

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