Boy, am I ever starting to feel old. It’s hard to believe that it has been sixteen years since Final Fantasy VII was released. What’s less hard to believe is that the game has been given a brand new release on Steam so many years later because, hey, Final Fantasy games stand the test of time perhaps greater than almost any other franchise out there. So, to celebrate the return of Final Fantasy VII on Steam, I’m going to review the game for those who haven’t played the game. Yes, there are still people in this day and age who haven’t played this massive game! Continue reading
Ah, a first person shooter. A quick glance at the list of reviews I have on here will quickly reveal that I don’t play many or, at the very least, I choose not to write about them. This is because I’m not really a major fan of first person shooters. They tend to feel very “samey” in this day and age. Everything is a modern war shooter, I guess because Call of Duty: Modern Warfare took off and everyone wanted to emulate it. Continue reading
CraftStudio is a promising little game development program that flew completely under my radar. What is CraftStudio, you ask? As described by another, it’s like a cross between GameMaker and Minecraft. The world as well as models can be crafted entirely out of blocks from within the program and can then be textured using any images of your choosing. Continue reading
I’ve recently begun to experience what seems like burn out from MMOs. I suppose I’m starting to grow tired of having to group with four misfits in order to trudge through a thirty minute dungeon just to kill a dragon. This is why The Secret World is a literal breath of fire air. Sure I’ve dabbled in non-fantasy settings with Champions Online and The Old Republic, but The Secret World aims to be the most “real” MMO out there. This game is set in our actual world. There may be magic and monsters, but there’s also London and New York. Welcome to Earth, enjoy your stay. Continue reading
Runic Games’ technical artist Adam Perin recently explained what the team is doing to help legit Torchlight 2 players weed out cheating players from their games. It all sounds like a pretty cool system that allows a lot of control on the part of the players.
“Just to elaborate, yes your character is stored locally. Yes there will most likely be cheaters because of this. The benefit is you can play the same character online and offline without having to retreave the character save, as well as a bunch of other benefits. We hope that by giving the user tools they will be able to decide to avoid playing with cheaters. If you block another player in game they won’t be able to join any game you are in and it blocks their whole account not just the character you initially blocked.
“Also Greg has been adding some useful tools to tell if a player is possibly a cheater. They are based around comparing your install data to see if the character you are playing with has reasonable save data such as, the correct stats and skill points for a levels, a reasonable amount of time played for their level, as well as other attributes. This information will be used to tell you if the game thinks they are a possible cheater and then you can choose to play with them or simply block them.”
Sounds like avoiding cheaters will be a painless and rewarding process in Torchlight 2. Good on Runic!
Final Fantasy VII is headed to PCs. No, you’re not going crazy. Yes, this game was already relased for PC in 1998. So what’s going on? Square-Enix has decided to unleash an updated version of the game upon PC users. The game will be available for download on Square-Enix’s official website and a Steam version has also been heavily hinted at. Considering how pretty much every Square-Enix PC game ends up on Steam, it’s really not too far fetched to expect it to appear on Valve’s service.
So what is Square-Enix promising with this version and why should you buy it? Well, unless you missed out on the game when it was originally released (how?!) or are a rabid fan of the title, there isn’t much reason to really lay down the cash for it. Here’s what we know is being included:
- Achievements: A whopping thirty six of them.
- Character Boost: A feature for casuals that increases character stats. Isn’t this game already easy enough?
- Cloud Saves: Must… resist urge… to make a corny joke!
I would say that HD and widescreen compatibility modes are sure definites for the game though neither have been confirmed. The original music from the Playstation version of the game will surely (and hopefully) be included. Many will probably recall that the original PC version came with an awful sounding MIDI soundtrack instead which could only be remedied through the use of various unofficial plugins.
Final Fantasy VII is expected to sell for somewhere in the range of $10 to $15. Watch for it soon!