Carol Danvers’ New Role

So Carol Danvers, one of Marvel’s leading ladies, is getting a bit of a makeover this year.

As many know, Ms. Marvel’s backstory prominently features Captain Marvel, a character that I never particularly cared much for. His design was way too cheesy looking and his costume just ruined any appeal I could have found in him. It’s not uncommon to be turned away from a character because they look bad, and that was the case here.

Anyway, Carol Danvers always looked superb in her newer Ms. Marvel outfit. Aside from being a nice treat for male fans, it was always a very flashy and recognizable costume. There was no mistaking Ms. Marvel for anyone else. It defined her as much as Peter Parker’s Spider-Man costume or Tony Stark’s Iron Man armor.

Marvel has decided to follow a new story for Carol which will see her abandon her title of Ms. Marvel in favour of becoming the new Captain Marvel. This is where the makeover part comes in. Feast your eyes on her new look.

I’ll be extremely blunt and say that I don’t like it at all. She looks far less intimidating now as well as extremely generic. There are no parts to her new look that grabs you and holds onto you. The costume is as bland as they come and her new hairstyle just feels completely out of place after Carol sported long flowing hair for so long.

Seriously, why mess with a good thing? What was wrong with this (aside from ridiculously large breasts)?

Ah well, perhaps this will only be a temporary change. Only time will tell!

Ultimate Marvel vs Capcom 3 (Review)

Capcom sure has taken a lot of crap from their fans in recent months. Hordes of angry consumers are upset that they have to buy Marvel vs Capcom 3 for a second time, but I’m not even going to get into that. This is after all my review for Ultimate Marvel vs Capcom 3, and Capcom has really proved their doubters wrong with this thorough upgrade to an already great fighting game.

Since I already wrote a review for the original release of Marvel vs Capcom 3, I won’t really rehash anything I said about the gameplay systems and what not so if you haven’t played Marvel vs Capcom 3 at all, read that review first for my thoughts on the overall structure and playability of the game. So what does Capcom bring to the table with the Ultimate update? Twelve new characters, ten new stages, a revamped main menu and UI, as well as extensive balancing and expanding of existing character move lists.

First, let’s talk about the returning characters. A lot of characters have brand new moves which will force their long time fans to come up with new strategies and ways to integrate the new moves into their play styles. Wolverine is perhaps my favourite example of this as he has gained an attack called “Swiss Cheese” in which he slices his claws repeatedly in front of him. It’s a lot like Super Skrull’s “Tenderizer” attack and is easy to execute (perhaps too easy). Various other characters have a new trick or two up their sleeves while almost every character has been rebalanced or tweaked to some degree. Most of the changes are fortunately minor and won’t really affect the gameplay any differently for regular players, though the hardcore tournament players will be obsessing over each and every small change due to even the slightest tweak being a potential game changer for specific characters on the tournament scene.

All characters now have six colours to choose from with most of them being new colour schemes that were not present in the original release. Captain America, Deadpool and Zero have some cool alternate colour schemes with Zero perhaps being the most interesting due to how his alternate colours pay homage to various characters in the Mega Man universe. In typical trollish Capcom fashion, Zero has received a brand new Mega Man X alternate colour scheme. This is sure to annoy some Mega Man fans, but they haven’t seen anything yet. Just wait until DLC costumes!

In terms of new characters, there’s a lot of really interesting variety. Twelve new faces have been added in total, six to each side. On Capcom’s side we have Firebrand, Frank West, Nemesis, Phoenix Wright, Strider Hiryu, and Vergil. Firebrand is a winged red demon who can flutter around the screen shooting fireballs and doing various dive attacks. He’s a little difficult to get used to, but he seems like a fairly pleasant surprise. It’s pretty possible for Firebrand to be anywhere at once, and I anticipate he’ll be the bane of a lot of inexperienced players online.

Frank West seems like a very enjoyable character. He appears to be very melee oriented due to starting off with his baseball bat and camera. The fun thing about Frank is that he can level himself up and gain new weapons. Each time Frank levels up, his melee weapon will change. What starts off as a mere baseball bat will eventually end up as much stronger combo weapons that we all know and love from Dead Rising.

Phoenix Wright is a real handful to use. His animations are confusing and it is difficult to determine what “moves” will hit your opponent. Phoenix Wright’s moves include throwing papers, sneezing (or coughing?), and falling down on his butt. While I appreciate the fact that Capcom included Phoenix Wright in the game to please his fans, he is an obvious joke character – but not in the good way. In my opinion, he is a waste of space in this game.

As a long time Marvel vs Capcom fan, I’ve been putting a lot of time into Strider Hiryu and am loving how he plays in Ultimate Marvel vs Capcom 3. He is fantastic at both short and long range and his teleports can really help mix things up quite a bit.

Nemesis and Vergil also seem quite handy and I’m sure each of them will be devastating in the right hands. Nemesis sort of reminds me of Venom while Vergil is sure to get a lot of play from Devil May Cry fans as well as anyone who prefers sword-based characters.

On the Marvel side we have Doctor Strange, Ghost Rider, Hawkeye, Iron Fist, Nova, and Rocket Raccoon. I’ve really only taken to two Marvel characters and they are Ghost Rider and Nova. The rest, unfortunately, just don’t mesh with my play style at all which is a real shame since I was really looking forward to Iron Fist before release.

Ghost Rider is a long range virtuoso. His chain attacks often stretch all the way across the screen which makes it pretty hard to run from Ghost Rider, and his “eat chain” line that he spits out with each attack sounds great. I feel like I probably like Ghost Rider’s look and voice more than how he plays but, overall, he feels like a really well made fighter with his chain and fire attacks. Oh yeah, and we can’t ignore his hyper where he jumps on his bike and mows down the opponent!

Nova took a lot of heat before release with many fans saying that he just looked like a rehashing of other characters. Essentially, they thought he was a bland and boring version of Taskmaster. I was always looking forward to Nova and I’ve grown to really enjoy using him now that the game is in my hands. He does have a lot of close range rushdown attacks as demonstrated in his trailer, but he also has quite a bit of long range possibilities as well and I can’t wait to try him out against human opponents.

Now, the four characters I don’t like too much on the Marvel side? Doctor Strange seems very well made, but I can’t adapt to his floaty mechanics and, due to him hovering slightly above the ground, I haven’t had much luck using Strange against the likes of Amaterasu, Arthur, or Rocket Raccoon.

Hawkeye isn’t a bad character and his bows have excellent range and speed, but he feels seriously bland and uninspired to me. I like his theme music, but playing him is honestly a bore. The same applies to Iron Fist who I thought looked like a blast in his trailer, but after using him? He just felt hopelessly generic and is nothing but a Bruce Lee rip-off in this game. I understand that Iron Fist is an exceptionally talented martial artist, but the Bruce Lee vibes could have been taken down a few notches.

As for Rocket Racoon? I don’t have any problems with him and his quirky design amuses me, but his small size makes him a little harder for me to play with. It feels like Yoda from Soulcalibur IV all over again. He has plenty of range and can even use traps (think Trish), but Rocket Raccoon is pretty pitiful in my hands and I don’t want to comment on him very much because of this.

I suppose I could mention Galactus as a seventh Marvel character since we are able to play as him now. In Galactus Mode, you simply play as the planet devourer himself as you take down team after team of opponents. It’s fun for one or two matches, but after that it becomes a bit dull. Playing as Galactus is interesting, but it usually feels like a lot of effort on my part to even make him do anything. Capcom does not include a move list for him, so figuring out how to use Galactus is all guess work.

There are ten new stages in total, but they are all just “remixed” versions of existing stages. For example, Kattelox Island is now covered in snow and the SHIELD heli-carrier stage is now set during the day. Fortunately the remixed stages add just enough variety to be interesting to play on, though Demon Village Redux (essentially a black and white version of the original Demon Village) feels like a bit of a lazy rush job.

There aren’t too many other new features, though the ingame UI has been improved making it easier to tell which character is on point and how much life your teammates have left. You will also always know when you have X Factor available due to the electrified red X at the end of each player’s life bars. Another small thing worth mentioning for those who don’t play online much is that the computer AI has been made a little more difficult.

Overall, I feel like Ultimate Marvel vs Capcom 3 is a huge step in the right direction. All of the new characters (except Phoenix Wright) feel as if they belong in this game and all of them are probably pretty viable. While we’re sure to see a frightening number of Vergils online, at least we’re still going to see a little more diversity! If you were a fan of the original Marvel vs Capcom 3, then I would definitely suggest checking out the Ultimate upgrade. The game feels remarkably exciting and fresh again and the new characters add plenty of unpredictability to the fights.

Final Score

9.4/10

Pros:
+ New characters and stages all look really great.
+ Old characters receiving new moves was a great idea.
+ The new characters add lots of new possibilities.

Cons:
– Galactus fight is the same as ever.
– No new innovative game modes.
– Phoenix Wright. Capcom, what were you thinking?

Top 50 Most Wanted Ultimate Marvel vs Capcom 3 Characters

Several months ago I skimmed through three major sites (Capcom Unity, GameFAQs, Shoryuken) when they were voting on characters they would like to see added as DLC for the original Marvel vs Capcom 3. I added up the tallies from all three sites and posted an article here showing which characters were in demand. Well I’ve done it again, but for Ultimate Marvel vs Capcom 3 this time.

While the three sites conducting DLC polls are still running them for another few weeks, this post is a good indication of where public demand seems to rest. I took the fifty most voted for characters and compiled this list so that folks can check out how voting is going without having to wait until the eventual DLC poll results. Since this is a mashing together of the results of all three sites, it gives a pretty good idea as to what the universal demands are for this game.

So, let’s get to it! Here are the fifty most wanted characters at the moment.

August 8, 2011: Updated the top 50 to include NeoGAF’s early results as well.



Edward Falcon (Powerstone) – 27 Votes



Blackheart (Daredevil) – 28 Votes



Jubilee (X-Men) – 28 Votes



The Punisher (The Punisher) – 29 Votes



Apocalypse (X-Men) – 30 Votes



Batsu (Rival Schools) – 32 Votes



Regina (Dino Crisis) – 32 Votes



Bishop (X-Men) – 33 Votes



Moon Knight (Moon Knight) – 35 Votes



Samanosuke (Onimusha) – 35 Votes



Mega Man.EXE (Mega Man Battle Network) – 40 Votes



Cammy (Street Fighter) – 45 Votes



Tessa (Red Earth) – 45 Votes



B. B. Hood (Darkstalkers) – 47 Votes



Silver Surfer (Fantastic Four) – 50 Votes



Cable (X-Men) – 52 Votes



Nina (Breath of Fire) – 53 Votes



Bass.EXE (Mega Man Battle Network) – 56 Votes



Date Masamune (Sengoku Basara) – 59 Votes



Nightcrawler (X-Men) – 61 Votes



Daredevil (Daredevil) – 62 Votes



Songbird (Thunderbolts) – 62 Votes



Asura (Asura’s Wrath) – 64 Votes



Squirrel Girl (New Avengers) – 65 Votes



Jedah (Darkstalkers) – 66 Votes



Roll (Mega Man) – 66 Votes



Jon Talbain (Darkstalkers) – 69 Votes



Rogue (X-Men) – 69 Votes



Juri (Street Fighter) – 74 Votes



Juggernaut (X-Men) – 75 Votes



Blade (Captain Britain and MI13) – 77 Votes



M. Bison (Street Fighter) – 84 Votes



Black Panther (Black Panther) – 91 Votes



Mega Man (Mega Man) – 91 Votes



Thanos (Iron Man) – 92 Votes



Emma Frost (X-Men) – 95 Votes



Sigma (Mega Man X) – 95 Votes



Ryu (Breath of Fire) – 97 Votes



Green Goblin (Spider-Man) – 103 Votes



Carnage (Spider-Man) – 111 Votes



Dr. Octopus (Spider-Man) – 116 Votes



Jin Saotome (Cyberbots) – 127 Votes



Captain Commando (Captain Commando) – 146 Votes



Cyclops (X-Men) – 185 Votes



Psylocke (X-Men) – 190 Votes



Ms. Marvel (New Avengers) – 274 Votes



Anti-Venom/Eddie Brock (Spider-Man) – 284 Votes



Gambit (X-Men) – 308 Votes



Gene (God Hand) – 372 Votes



Mega Man X (Mega Man X) – 432 Votes

Interesting Tidbits

Anti-Venom?
I’m sure the white Eddie Brock symbiote as the fourth most requested character threw off a few readers. What I did was take all votes that were for Eddie Brock’s Venom, as well as votes that didn’t specify which Venom incarnation the voter was asking for, and simply threw them into the tally for Anti-Venom. So, the 248 votes for Venom are comprised of people who wrote the following in their requests:
A) Anti-Venom
B) Venom (Eddie Brock)
C) Venom

Why did I do this? Because you Venom fans are NEVER going to get Brock’s Venom. The issue is more than just the character not being relevant anymore. Brock’s Venom does not even exist anymore as a character. The symbiote was removed by Brock long ago and has taken on several different hosts since. Recently, Brock attained a new symbiote (remnants of the original Venom symbiote hidden in his white blood cells) which is essentially the same as Venom only, well, a lot more badass. Anti-Venom is the same ol’ Eddie Brock, almost the same ol’ Venom… Just with a new name, new look, and awesome new powers. All of you Brock Venom demanders should really stop wishing for the original to return. He won’t. Ever. MvC3 is a marketing exercise for Marvel, and they would gain absolutely nothing from allowing an irrelevant character that no longer exists into the game. Anti-Venom, however, very much exists. Anti-Venom is what you all want, believe me.

The other Venoms?
I counted ten votes for Flash Thompson’s Venom and three votes for Mac Gargan’s Venom. Clearly they are not very popular.

Breath of Fire
The franchise that Capcom seems to desperately ignore these days managed to muster up about 150 votes at the time of my counting. Nina and Ryu amassed most of those votes, while Fou-Lu (BoF4) and Rei (BoF3) each hovered around the 10 vote mark. Momo, Scias, and Ursula all managed to snag one a few votes each.

Voting Tendencies
The majority of Sigma’s votes came from Shoryuken. They have long had a confusing Sigma fetish and desperately want him included. I’m not exactly sure why, but I won’t complain since I like Sigma myself.

GameFAQs voting was pretty much all over the place with no clear tendencies, proving that their votes are perhaps the most diverse of the three communities (at least in the early stages of voting).

NeoGAF definitely had it on for Emma Frost much more than the other communities. Close to a third of her votes came from NeoGAF. They also gave Roll a nice push and, without them, Ryu (mute dragon Ryu, not homeless fighting Ryu) would have been several places lower.

As for Capcom Unity, they were hot and heavy over Mega Man X (naturally) and, surprisingly, Ms. Marvel. The sole reason Ms. Marvel is so high is because of the Unity voters. If it hadn’t been for them (they had her two votes away from breaking even with Gambit at one point) then Ms. Marvel could possibly have ended up with less votes than Psylocke.

It’s worth noting that all four communities seemed to want Gene quite a bit. Capcom Unity, NeoGAF, and GameFAQs did not seem to favour Psylocke much this time around, with the majority of her votes coming from Shoryuken.

Don’t like something you see? Have an opinion you want to share? Feel free to sound off below.

Final Note: I would not advise anyone to add up the data from all three sites by themselves, as it is very time consuming. It took me roughly seven hours to do in total, which I decided to do bits of while I was at work (yes, I have a very quiet job). Unless you have LOTS of time and are somehow restricted from doing anything productive, then don’t even bother torturing yourself.

Ultimate Marvel vs Capcom 3 Info Post

Last Update: November 2, 2011

August 2, 2011: I’m too lazy to keep things like character changes updated. I’m only going to add major things now, such as character reveals and such.

Ultimate Marvel vs Capcom 3 is now official, baby! I’ve collected pretty much everything that you need to know. The full roster, new stages, gameplay videos, and changes/tweaks to characters and gameplay! This page will be updated whenever I can attain new info so, if you like what you see here, add this page to your bookmarks/favourites! Enjoy.

If you have any info that I have not yet added, feel free to post a comment below or email me at daniel.babineau@gmail.com!

Basic Info

Ultimate Marvel vs Capcom 3 will be released in November 15th 2011 and will be on store shelves at a price of $39.99 without tax. There are twelve new characters (six Capcom, six Marvel) and eight new stages.

There will NOT be a downloadable version on the Live Marketplace or Playstation Store. Ultimate Marvel vs Capcom 3 will only be available on disc from online and physical retailers.

The Roster & Stages

There are twelve new characters. Six are from Capcom franchises and six are from the Marvel universe. Here they are.

Capcom
Firebrand (Demon’s Crest)
Frank West (Dead Rising)
Nemesis (Resident Evil)
Phoenix Wright (Ace Attorney)
Strider Hiryu (Strider)
Vergil (Devil May Cry)

The Marvel characters aren’t really from specific “series” and such, so only their names are listed. Here they are.

Marvel
Dr. Strange
Ghost Rider
Hawkeye
Iron Fist
Nova
Rocket Raccoon

Here is the character art for the twelve new characters. Click the thumbnails for larger images.

As far as stages go, there are eight being added to Ultimate Marvel vs Capcom 3. They are, more or less, “remixed” versions of existing stages.

Asgard: Stage is now set during the night.
Kattelox Island: Is not covered in snow in a winter-themed setting.
Metro City: Destroyed by sentinels, features a “apprehended/slain” poster of past MvC characters.
SHIELD Carrier: Stage is now set during the day.
Training Stage: “Simulation” is off and now resembles the danger room shown at the game’s main menu.
Tricell Laboratory: The background area is now in ruin.


Game Modes

Ultimate Marvelvs Capcom 3 will feature a few new game modes which should prove enjoyable for those who complained about the vanilla version not having enough to do.

Galactus Mode: A game mode where Galactus is playable by a character. What I can tell, it’s just the standard Galactus fight at the end of arcade mode, but the big guy is now controlled by a player.

Heroes & Heralds Mode: A free post-launch DLC mode in which one side plays as heralds of Galactus using modified stats/techniques via combining cards that alter character performance (?).


Character Changes/Tweaks

As many people will be very interested in changes to their favourite characters from vanilla MvC3, this is a very important section! Please let me know if I have anything wrong, or if there are changes/tweaks that I haven’t found/been notified of. Remember, since UMvC3 is still in development, some of the changes below may not be final and most of what’s below has been gathered from third party sources and from watching streams/videos of UMvC3. Please let me know if any of this information is incorrect.

  • Demon Flip: A new command throw that Akuma has had in Street Fighter titles.
  • Tatsumaki Zankukyaku: When used as an assist, knocks enemy away rather than knocking them down.

  • Double Jump: Captain America seems to have a double jump now.
  • Shield Slash: The speed of this special has been increased dramatically.
  • Overall Mobility: Captain America, overall, appears to be a much faster character now.

  • Specials Startup: It is currently believed that the startup time on Chris’ specials are now shorter. This is not yet confirmed.

  • Combos: Dante’s basic combos do not seem to be executed in the same way or have simply been changed completely. No detailed info on this yet.

  • Quick Work: The distance/range of this attack is said to have been increased.

  • Flame Carpet: Pushes the opponent further away.

  • Uni-Beam: Overall startup and speed of attack increased and is now very spammable.

  • Attraction: A new special move that resembles an orb which drags the opponent towards him.
  • Dash: Magneto’s dash speed has been nerfed significantly.
  • Disruptor: Has had it’s speed reduced and is now slower overall.
  • Gravitation: A new special that Magneto can use to ground airborne opponents.
  • Repulsion: A new special move that resembles an orb which pushes the opponent away from him.

  • Damage Buff: It is currently believed that Morrigan’s overall damage has been slightly increased.
  • Finishing Shower: This hyper move has been had it’s startup and overall speed increased.

  • Air Limitations: Phoenix can now only perform one special in the air before dropping back to the ground.

  • Chargeable Hadoken: A hadoken move that can be charged (like Zero’s buster). Travels extremely fast at maximum charge.
  • Hadou Shoryuken: A brand new shoryuken that I have no current information on.
  • Shinku Hadoken: Can now reflect off of walls. It seems to reflect at a forty five degree angle.
  • Shinku Tatsumaki Senpukyaku: Now creates a large tornado when used.
  • Shoryuken: Ryu’s regular shoryuken can now be charged.

  • Sentinel Force Charge: Drones are deployed faster when used as an assist.

  • Overall Mobility: She-Hulk, overall, appears to be a much faster character now.

  • Death From Above: This new special attack is a damaging dropping attack from above similar to Super Skrull’s meteor smash special.

  • Damage Buff: Storm’s overall damage has been increased slightly.
  • New Wind Special: Storm can now pull and push the opponent her using winds.

  • Charge Stick: A new special where Taskmaster impales the enemy. Can easily be linked to Charging Star/Shield Charge.

  • Bonne Strike: This special now has a quicker recovery time.
  • Gustaffe Fire: The assist version of this has been nerfed. Tron Bonne is more vulnerable when called out to perform this assist attack.

  • New Dodge: Joe can now dodge/parry low attacks by doing a sort of “upwards dodge.” He has been seen dodging other attacks as well such as Berserker Slash.

  • Health Nerf: Wesker has been given a health nerf. Not sure how much less he has, but his health is said to be lower now.

  • Berserker Slash: This attack’s speed has been reduced.
  • Swiss Cheese: An oddly named new special move where Wolverine quickly slashes diagionally many times.

  • Rage Trigger: This hyper move is now faster overall.

  • Rekkoha: This special now covers more ground, as it has become wider.

Gameplay Changes/Tweaks

Expanded Online Features
It has been noted that a spectator mode has been added to the online component of the game. Players will no longer have to wait in a lobby for their turn and will now be able to watch other players in the lobby fight.

“Magic Pixel” Removed
In vanilla MvC3, it was possible for a character’s life to be completely depleted (visually, at least) yet still be alive and fighting. This graphical issue has been fixed and is not present in Ultimate Marvel vs Capcom 3.

X-Factor Changes

  • New Properties: Can now be activated while airborne and the duration of X-Factor has been cut in half by approximately 50%. X Factor is now displayed prominently on the inside of the lifebars beside the timer.
  • New Appearance: Characters no longer glow red when X-Factor is active. Instead, they will become “shadows” of themselves with red centers. The shadow darkens when you attack.

General Aesthetic Changes/Tweaks

New Character Select & VS Screens
The character select and versus screens have each been given a very nice and sleek makeover. The character select screen firmly divides the two sides from one another. Note that you now change the colour of your characters by pressing L1/R1 to alternate through them, rather than pressing X, circle, square, and triangle.

Click to enlarge.
Click to enlarge.

The HUD Redesign
Lifebars have been overhauled. Your active character (the one you are playing as) is now displayed in the center of your team’s lifebars. Your active character’s lifebar is also larger than the others. There is also a new X-Factor display on the inside of the lifebar HUD.

The new lifebars.

Super meters have been overhauled as well. They do not function differently and have simply been given a new appearance that seems to be more comic book inspired than the old meters.

The new super meters.

New Win Screen
The win screen has received a new look. Your three characters are given equal treatment on the screen and the stage you fought on is displayed in the back rather than in it’s own little window in the corner.

Click to enlarge.

Character Voices
When two of your characters die and your third and final character leaps into the fight, they will shout out a line that many people have taken to calling the last man standing line. For example, if Hawkeye is your only character left, he will say “Looks like it’s just me!” when he jumps into the fight.

There are also new lines that characters will say to each other before and after fights. For example, if the last character on the opposing team is Hawkeye and you defeat him with Taskmaster, he will say something similar to, “Ha! Thanks for the archery lesson, William Tell!”

Remixed Music Tracks
Various music tracks will be remixed. Currently it is known that the victory theme has been remixed as a new version of it can be heard at the end of the gameplay videos. Also, the character select theme has been remixed and is more “rockish” than before.

Reveal Trailers Videos

Doctor Strange

Firebrand

Frank West

Ghost Rider

Hawkeye

Iron Fist

Nemesis

Nova

Phoenix Wright

Rocket Raccoon

Strider Hiryu

Vergil

Other Videos

Gamespot Interviews Seth Killian (2011 San Diego Comic-Con)

Random 2011 SDCC Matches

Dr. Strange vs. Nemesis

Phoenix Wright vs. Nova

Ghost Rider vs. Firebrand

Hawkeye vs. Strider Hiryu

Iron Fist vs. Vergil

Rocket Raccoon vs. Frank West

Ultimate Odds & Ends

New Box Art
Here is the box art for Ultimate Marvel vs Capcom 3. Click to view the full-sized version.

Click to enlarge.

Costume Packs
There are currently three new costume packs that are slated to be released in conjunction with Ultimate Marvel vs Capcom 3.

"Femme Fatale" Pack: Chun-Li, Morrigan, Storm, X-23.
"New Age of Heroes" Pack: Akuma, Dr. Doom, Sentinel, Strider Hiryu
"Villains" Pack: Crimson Viper, MODOK, Super Skrull, Wesker.

You can acquire each costume pack by preordering from various retailers. Here are the retailers and which packs they offer with their preorders:

Amazon – New Age of Heroes Pack
Best Buy – Villains Pack
Gamestop – Femme Fatale Pack

Vanilla DLC Compatibility
Downloadable content purchased for the original Marvel vs Capcom 3 will be compatible with the Ultimate version. If you purchased Jill and Shuma-Gorath in the original version, you will still have them when you boot up Ultimate Marvel vs Capcom 3. No DLC purchases will have to be repeated.

No Mega Man/Females
Twelve new characters and none of them are female. This is pretty weird by fighting game standards. Apparently a raccoon was deemed more important than a woman. There is also no sign of a Mega Man character. This is pretty shocking since he was the most demanded Capcom character by fans. It is pretty likely that, if we get DLC characters again, we can probably expect a Marvel girl and Mega Man X for Capcom to be released in the same manner as Jill and Shuma-Gorath. They may even be offered as special edition bonuses in much the same way as the vanilla DLC characters (assuming we even get a special edition this time).


Have any comments to share? Sound off in the box below!