Seth Killian Leaves Capcom

Seth Killian recently announced via his Capcom Unity blog that he will be leaving Capcom at the end of this week, resigning from his position of community manager for Capcom after occupying it for several years. This comes on the back of Street Fighter’s producer Yoshinori Ono revealing that he was hospitalized for being overworked by Capcom.

Here is Seth Killian’s farewell post on his Capcom Unity blog.

I’m posting today to say that Friday, June 22nd will be my last day at Capcom.

Writing this is incredibly difficult. In no uncertain terms, Capcomhas been a dream for me.

I have chosen a new path which will let me embrace a new dream, but to everyone that ever believed in this dream we shared together, let me say this final thanks. I will leave as I began–a Capcom fan for life, looking forward to all the great games still to come.

My brother Pete introduced me to Street Fighter II in 1991, and it was love at first sight. Even at the height of my early fan fever dreams, however, I could never have guessed that this game would take me around the world. From my first fumblings with the fireball, to battling for local arcade supremacy, and even on to competing in Japan, I still never let myself imagine I could someday meet, much less work alongside the people responsible for these games. To think back on the fact that it’s been my real life for these years is hard for me to believe, even now.

Lured by news of a new project that would eventually become Street Fighter IV, I gave up a happy little life to join Capcom in 2006 with the naive hope of playing some part–any part–in waking up the world to remember something I have known in my blood since the SF2 era: fighting games are amazing. At the time I came on, fighters were few and far between, and Street Fighter had been asleep for a long time. Through the combination of some great games and an incredible community, I’m happy to think that we’ve hit that early target–fighting games are strong again–perhaps stronger than they’ve ever been before.
Based around the early success of SFIV, we were able to create a small model internally to show that the positive impact community can have on our games. From there, the insights and passion from fans across our franchises have made Capcom a far more open, engaged place than the company I knew growing up. Fan-facing events and conversations have become a top priority, and even our typically reserved producers have opened up to the joys and challenges of talking directly to their players. Even as you give us hell and ask us to do better, remember the progress we’ve made together and know that this company is full of great individuals who share your love for the games, and that they are always trying to chart the path to make games that are worthy of your dedication.
To everyone that’s helped me along my path, I’m left only with words that seem hollow from overuse, but: Thank You.

Thank you to Ono-san, and to the now-passed Mark Beaumont, who trusted me with the game and believed in my passion from the very start.
To Niitsuma-san, who invited me on his journey to embrace the crazy heart beating inside the Versus series, and produced games that still thrill me even after thousands of hours.

To the many talented people throughout the fighting teams that gave me a literal schooling of the kind possible nowhere else in the world–I’m a proud graduate of “Capcom U” and have the scars to prove it 🙂

To everyone who has worked alongside me on our community teams, and to Christian Svensson who made it possible, through good times and bad, trying to fight the good fight and make sure our biggest fans had a voice at the decision-making table.

To my many other friends and colleagues at Capcom around the world, I’m proud to realize there are far too many of you to thank directly, so let me say simply “otsukare-sama desu,” and I hope we will meet again.

And finally, to the FGC: In no uncertain terms, you have been my reason for everything. A game can be incredible, but it’s the players and where they take it that elevate it into legend. Both as individuals and as a group, you have taught me more than I could have ever thought possible. Every hour on the road and every air mile towards my first million doesn’t begin to repay the debt I feel to all of you. You are a family to me. Today, the community is strong, and growing stronger. We fight, we make mistakes, we argue, and we compete but in the end we have each other. To you, I can only say “thank you.” You continue to electrify the world and show the power not just of a game, but of a living, breathing community. Strive to be your best selves, to share our magic with the next generation, and above all else, take care of each other. We are a family.

-Seth

Does this bode well for Capcom? It wasn’t long ago that Mega Man creator Keiji Inafune stepped down as Capcom’s head of R&D as well global production and Resident Evil creator Shinji Mikami left to work with Vanquish and Tango Gameworks. With Seth Killian now suddenly departing Capcom and Yoshinori Ono openly expressing a hint of discontent himself, what does this all mean? Let’s not forget that a few months ago there was the whole fiasco involving a female Capcom employee who almost commit suicide due to being harassed to a frighteningly degree by her peers within the company.

Clearly all is not well at Capcom.

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The Decline of Mega Man

In recent months, Capcom’s treatment of Mega Man has been fairly questionable. With a lot of people beginning to speculate as to why Capcom is giving the Blue Bomber a bit of a shafting, I decided to throw in my two cents and look at all of the things that have happened lately that seem to support the idea of Mega Man being sidelined by Capcom.

Late in 2010 when most of Marvel vs Capcom 3’s roster had become known, there was no sign of Mega Man. Most fans just assumed that they were saving them for their final reveals since it would make sense for the last reveal to be such a major Capcom character. When January 2011 rolled around and Capcom showed off the final characters, none of them were Mega Man. The Blue Bomber had been present in the previous two Marvel vs Capcom titles, but was now completely absent despite Tron Bonne and Zero being in. Many continued to hold out hope, believing that Mega Man would be in as a DLC character after Jill Valentine. DLC Mega Man never came.

So, how come Mega Man never appeared? Producer Ryota Niitsuma stated that it was because Mega Man simply lacked having enough potential to have a solid moveset. So, apparently a robot that can shoot and dash, as well as absorb dozens of powers from his enemies, is not unique enough and cannot possibly have a moveset developed for them? Interesting point, and many fans would disagree. Remember this tidbit, because it will come back a little later on and strike with a vengeance.

On March 31 2011, Capcom cancelled Mega Man Universe. Their explanation? “Various circumstances.” Various circumstances, they say? What are those circumstances, Capcom? They never really elaborated further for us. The definite reason for Mega Man Universe’s cancellation, to this day, remains a complete mystery.

Several websites began to run DLC request polls for Marvel vs Capcom 3 between March and June 2011, which Capcom stated they would “take into consideration” despite the polls not being officially endorsed by the company. Mega Man X ended up being the most universally demanded character, garnering more votes overall than any other character. Producer Ryota Niitsuma went off the record and stated that he’d love to include two popular fan demanded characters down the road, Mega Man X and Phoenix Wright. Many fans automatically assumed that this meant we would eventually get Mega Man X and Phoenix Wright as DLC, but then the famous leaker Lupinko began whispering of an upgraded version of Marvel vs Capcom 3 being in the works. People now firmly believed that Capcom was playing it smart and saving Mega Man for the upgraded version.

Fast forward a few months, and tons of “Ultimate Marvel vs Capcom 3” rumours were wildly flying everywhere on the internet. Meanwhile, it was now July 18, and Capcom decided that it was indeed time to throw out some Mega Man news. So, what did they give to the world? The cancellation of the highly anticipated 3DS game Mega Man Legends 3. The backlash from this move was absolutely shocking, as thousands of enraged Mega Man fans began to spam Capcom’s websites as well as just about any gaming related forums that would listen. As the San Diego Comic-Con 2011 began to kick off, angry fans began protesting against Capcom by spamming every internet feed they had covering the event.

Capcom’s reason for cancelling Mega Man Legends 3 was at least a little more detailed than their reason for canning Mega Man Universe. Here is what they said.

We’d like to thank you for your ongoing loyal support of Mega Man Legends 3. Today, however, we must regrettably announce the discontinuation of this project.

From the outset the MML3 Project was intended to give gamers across the world insight and input into the development process. Part of this process includes an assessment of whether the title will go into full production, and is based on a number of criteria with input from different sectors of the company.

Unfortunately it was not felt that the Mega Man Legends 3 Project met the required criteria, and it is with regret that we must announce that the Mega Man Legends 3 Project has been cancelled, meaning that Capcom will not be releasing the Prototype or the full game. Additionally, updates of the Mega Man Legends Developer Room will cease as of today, though the North American Developer Room and its forums will remain open indefinitely.

We can only express our deepest apologies to all of you who have lent us your unending support, including participation in the Mega Man Legends 3 Developer Room. On behalf of the entire Legends team, please accept our sincere apology for failing to meet the expectations of the fans.

We thank you all so much for your extended support of this title and this community, and we hope that you will continue to support the Mega Man franchise as well as other Capcom games.

While Capcom’s press release was lengthier this time, their reason was still a little shadowy. “Did not met the required criteria.” That was the closest thing upset fans got to an actual reason for Mega Man Legends 3 being cancelled. It was at this time that most fans began to think that, with Keiji Inafune (creator of Mega Man) having left Capcom the previous year, Capcom no longer had much of a desire to work on any Mega Man projects and decided to quickly shut down any and all projects involving Inafune’s little blue digital son.

“Surely Mega Man X will be in Ultimate Marvel vs Capcom 3, though!” This was the belief of everyone. Few doubted that Mega Man X would not appear. Belief that X was in the game was overwhelming, and why wouldn’t it be? Niitsuma seemed positive towards X, and the previous polls made it clear that fans wanted X more than any other Capcom character. The fact that X was more requested than Marvel vs Capcom veteran Strider Hiryu was almost unbelievable.

So, when Ultimate Marvel vs Capcom 3 was officially announced, Capcom showed off Strider Hiryu and Firebrand. Strider Hiryu, a character that everyone wanted… And Firebrand, a character that nobody wanted. That same afternoon, the full roster for Ultimate Marvel vs Capcom 3 leaked. Mega Man X was not on the roster… But who was?

Phoenix Wright.

Phoenix Wright, a character who arguably has far less potential than Mega Man X (or almost any Capcom character) made it onto the roster. Now, remember that comment made earlier by Niitsuma? When he said that Mega Man couldn’t be added because they would not be able to make a decent movelist for him? Interestingly enough, many fans made their own very legit looking movelists for X and they seemed very plausible… But Phoenix Wright? He’s a lawyer who points his finger and shouts “Objection!” He doesn’t even fight anybody. The closest thing he has to a weapon is a briefcase, so… Just how is Phoenix Wright more fit for Marvel vs Capcom than Mega Man X, a character who has a huge arsenal of weapons and can air dash, power himself up, wall climb, and many other cool things?

Spencer from Siliconera spoke to Niitsuma at SDCC 2011 about the exclusion of Mega Man X. What did the producer have to say? Well…

“I’m sorry, there is no Mega Man in Ultimate. We had a lot of requests from fans for Mega Man or at least one of them to be in the game. Out of all of the requests we got for Capcom characters, he just didn’t enter the top part of the ranking. Unfortunately, he didn’t make the cut.”

Now I never really cared if Mega Man made it into the game or not, but… Isn’t this a flat out lie? Mega Man X was the most demanded character by fans. Strider Hiryu was second on the list and Phoenix Wright was third. Firebrand barely even made it onto the character request poll results and is in. Nemesis, another Capcom character in Ultimate Marvel vs Capcom 3, was hardly even demanded… Yet there he is?

So what is the general consensus here guys? Has Capcom decided to ditch Mega Man entirely? It’s more than apparent that they have some kind of “hate” on the Blue Bomber at the moment, as silly as that sounds. They do not deem him marketable enough to have a highly customizable Live/PSN game, a highly demanded sequel to a beloved spin-off series, or to even appear in a fighting game that supposedly features Capcom’s best characters. Yup, Capcom’s absolute best. The cream of the crop! Like… Firebrand, Hsien-Ko, Nemesis, and Spencer. Even Trish is more iconic in Capcom’s world than Mega Man now, which I find very peculiar. Nothing against Trish since she’s on my main team in MvC3, but really Capcom?

Let’s recap the adventures of Mega Man in 2011:

Appearance in Marvel vs Capcom 3? Denied.
Release of the highly customizable and ambitious Mega Man Universe title? Denied.
Appearance in Marvel vs Capcom 3 as a DLC character after being highly demanded? Denied.
Release of the highly demanded and requested Mega Man Legends 3? Denied.
Appearance in Ultimate Marvel vs Capcom 3? Denied.

Five strikes, Mega Man. You were supposed to be “out” on three strikes. Sorry, bud.

From a fan’s perspective, does this even make any sense? Especially after the recent Mega Man resurgence with Mega Man 9 and Mega Man 10 which were both amazing gifts made just for the loyal and older fans? This really does not seem to make any sense at all since those two games sold like wildfire, so Mega Man is still very marketable.

So, Capcom… What gives?

Most Requested Marvel Vs Capcom 3 DLC Characters

Click here for my Super Marvel vs Capcom 3 roster predictions.

After digging through the forum communities at Capcom Unity, GameFAQs, and Shoryuken for several days, I was able to compile each of their “request DLC characters” topics into a single handy list. In their topics, they asked users to vote for three Capcom characters and three Marvel characters that they would like to see added to Marvel Vs Capcom 3 as DLC.

The list I made from combining the topics from the three sites contains votes from HUNDREDS of users. With so many possible characters for hundreds of people to choose from (over 300 were named), every single one in this top 25 should be viewed as a fan favourite, or as a character that should receive careful consideration from Capcom to join Jill and Shuma-Gorath on the DLC roster.

Below are the top 25 requested characters according to the results of all three sites combined as of January 10, 2010.

Keep in mind that the three sites are still continuing their DLC request topics for another 10 to 15 days each. I would imagine that the final results from all sites are likely to be mostly the same as what’s below, only with higher numbers.

Feb. 20, 2011 Update: It’s been several weeks and the numbers below have risen substantially, with the highest voted characters having about 1600 votes. I won’t bother tallying them up again, since I am aware that the results would not change significantly from 1st to 15th. While the number of votes listed below are outdated, the positions of the characters are not.



It’s a bit of a shock that Street Fighter’s supreme bad dude fills in the last slot of the top 25 requested character list. Many folks online have been hoping dearly for more Capcom villains, since the Marvel side has a substantial amount. It makes some sense that everyone’s favourite dictator is so low though. After all, his moveset isn’t really fitting for the Marvel Vs Capcom sort of gameplay.


Back in the 1990s when the X-Men animated cartoon aired each Saturday, Rogue was a pretty big deal and she was probably on the minds of a lot of little boys who were just entering puberty. In this day and age, Rogue’s relevance is much lower, but she is still a fan favourite. She was an enjoyable character in Marvel Vs Capcom 2, so it makes sense to see that some fans want her back.


Street Fighter’s sex appeal. Marvel Vs Capcom 3 looks like it will probably have enough female characters aimed to give teen boys dirty thoughts, and with Street Fighter’s leading lady Chun-Li already on the roster, Cammy’s inclusion seems pretty unlikely. Still, she would fit the gameplay of Marvel Vs Capcom 3 very well. It seems that a few dozen people already knew this, though.


Originally presumed to be in the game’s final roster, it is looking extremely unlikely that Frank West will appear in Marvel Vs Capcom 3 as anything other than DLC. Considering the fact that Capcom seems to think that western gamers are obsessed with Frank, it is unusual that he has been relegated to being nothing more than a character who people wish make it in as DLC. What a crumby way to treat a guy who has covered wars, Capcom.


I personally know nothing about this Marvel character, and I don’t really want to either. The fact that people want her in astounds me. What is the appeal? There’s nothing I can really say about this character, so next up is…


The prime villain of the Mega Man X series. A lot of fans want Sigma in since Capcom’s side lacks villains and Sigma can easily fit into a game like this. Sigma has appeared in pretty much every Mega Man X game there is, and has had countless different bodies and forms. There is so much possibility to work with here, and Capcom would probably be doing the game a huge favour by including this versatile Maverick villain.


Marvel Vs Capcom 3 needs more giant muscle-freaks. The Hulk fits the bill and Haggar is deemed such a character by crazed fans, but those two are not enough. The seventy two people who said “Juggernaut!” know very well that this game needs another mammoth character, and Juggernaut would do nicely. He was pretty fun in the previous Marvel Vs Capcom game. This brute works great in fighting games such as this. Capcom should definitely consider adding him.


Unfortunately I do not know much about Iron Fist, though my feelings towards him are definitely better than how I feel about Squirrel Girl. Iron Fist has an interesting design and I can definitely see a character like this working in Marvel Vs Capcom 3. He seems to have a solid fanbase, and adding this character should definitely please the Marvel readers.


Bass.EXE comes from the Mega Man Battle Network games. I checked them out once and felt incredibly underwhelmed, and I don’t think that I got a chance to see this character in action. Still, the original Bass from classic Mega Man was a great character, so I don’t see how this incarnation of him could be any worse, especially since he received a good number of votes.


Here’s a name that not many people mentioned for the longest time when discussing Marvel Vs Capcom 3’s roster or DLC characters. However, all that changed when a fake reveal picture of Green Goblin as a character emerged on Facebook. Since then, he has been on the tongues of many people. It’s not hard to imagine why, since Green Goblin is by far Spider-Man’s greatest rival ever. Green Goblin would be a solid addition to the cast.


One of the protagonists from Cyberbots, Jin is a Marvel Vs Capcom veteran after being a playable character in the first two games. He has a tremendously solid fanbase, and very few people seem to outright dislike the character. Jin is extremely off the wall and a blast to play as. Also, “BLOOOODIAAAA!” His exclusion is a puzzling one, as he was a very original character. Hopefully Capcom will bring Jin back to his fans.


The most requested Darkstalkers character after Felicia and Morrigan, who are both in the game. With Hsien-Ko expected to be announced soon, it makes Jon Talbain’s exclusion very painful. While a lot of people call him a “generic werewolf” and other things, it is impossible to overlook how his quick fighting style would fit the Marvel Vs Capcom gameplay brilliantly.


And now we break 100 votes per character with another veteran character, Captain Commando! Once upon a time, this guy was Capcom’s mascot. When he was added to Marvel Vs Capcom, he earned a brand new fanbase. I consider myself among those fans, and mained Captain Commando in the previous two Marvel Vs Capcoms. His exclusion has me incredibly bummed out. I’m glad that 100 people want him in. The 101st voter was me, you see.


After being added to the Vs series once again in Marvel Vs Capcom 2, Cyclops quickly re-established himself as a fantastic character in a fighting game. His optic blast was great for punishing new players, as well as those who just can’t close gaps. Considering that Cyclops is essentially the leader of the X-Men and has many fans, his exclusion is very peculiar.


The Marvel character I would like to see added the most! Ms. Marvel has a whole slew of interesting powers and has a very attractive design without looking overly slutty. Marvel could probably do with one or two more female characters on their side of the roster to counter Capcom’s large number of females. Ms. Marvel would be a great choice to balance the roster out.


I know of Dr. Strange and have seen him many times in the media and in pictures, but I’ve never really checked him out at all. Therefore I don’t know as much as I would like to about this character, but I am aware that he has tons of fans. I don’t even follow Dr. Strange and I recognize him, so he’s pretty iconic. Adding an iconic face to the roster would be a smart move.


Pretty much the same as Dr. Strange. An iconic character that I know very little about. I didn’t even watch the supposedly horrendous Nicholas Cage movie. I would imagine that Ghost Rider would be a little difficult to implement though, due to his bike.


The protagonist from the successful PS2 action game God Hand, Gene is a character that many fans are clammering for. Before I saw quite a few people suggest this guy for the roster, I had no idea who he was, and I thought “God Hand” was just a character in the PS1 fighter Ehrgeiz. Well, I was definitely wrong on that one. After checking out a few God Hand videos and such, I can see why a few people would want this guy in.


Surely a face that is familiar to those who have played Devil May Cry. I, unfortunately, never have. That may sound surprising, but I mostly skipped over the PS2 in favour of the Gamecube (don’t shoot me, please). I’m sure that Vergil must be pretty awesome though, since he is from the action packed Devil May Cry series.


To be honest, and even though I voted for her myself, I’m surprised to see Psylocke make it so high and I had no idea that she was so popular. I don’t really read comics and always thought that Psylocke was just one of those random underdog characters. After trying Psylocke out in Marvel Vs Capcom 2, I grew to love her fighting style and her moveset. In my eyes, she would definitely be a welcome addition to the third installment.


It looks like, after two Vs games with classic Mega Man, fans have gotten sick of him. X has been requested almost non-stop since the game was announced. It seems that everyone wants X in over classic Mega Man. I suppose I can understand why, as X’s power-ups are much more varied and interesting. His default armor also has many more interesting powers that classic Mega Man does not have. From a gameplay perspective, X would be vastly superior to classic Mega Man.


I want to understand this Phoenix Wright craze, I honestly do. Niitsuma stated that Phoenix Wright wasn’t in because there is nothing to base a moveset on for him. He literally does not fit this sort of game at all. What is he going to do, smack people with briefcases? Shout “Objection!” speech bubbles that float around and damage opponents? The fact that Marvel’s Phoenix is also acts as a strke against Wright since their names are so similar.


One of the most iconic Spider-Man villains and a fan favourite veteran from the past two Marvel Vs Capcom games. Venom has always been a huge blast to play as, and his incredibly unpredictable moveset that can punish players from across the screen has always been full of awesome attacks. The only reason why I think Venom may never appear in Marvel Vs Capcom 3 is the fact that he is always drastically changing shape. That’s gotta take a toll on the RAM.


The most requested Marvel character, and for good reason. Gambit has appeared in more Capcom fighting games than you can shake a stick at, and was incredibly fun to use in the previous Marvel Vs Capcom games. As one of my main characters, his exclusion makes me feel pretty upset. Still, with so many people begging for him to be DLC, there is still hope for everyone’s favourite Cajun!


And here he is. Come on, everyone probably saw this coming, right? Strider Hiryu’s popularity reached incredible heights with the original Marvel Vs Capcom. I instantly took a liking to the versatile moveset and awesome hyper combos that came along with Hiryu. Out of all the characters on this list, his exclusion from Marvel Vs Capcom 3 is the biggest shocker since after Ryu, Spider-Man and Wolverine, Hiryu is the face of Marvel Vs Capcom. What gives, Capcom?


And here’s another little treat. Characters that I didn’t include in the top 25 and the number of votes they received. I ignored all votes from Akuma, Hsien-Ko, Sentinel, and Taskmaster since they are presumed to be the final four characters and are expected to be revealed this month sometime. None of those four characters even received enough votes to make it into the following list anyway. I assume that they didn’t receive many votes because people feel pretty sure about their probable inclusions.

26th: Silver Surfer (56 votes)
27th: Emma Frost (56 votes)
28th: Thanos (49 votes)
29th: B.B. Hood (48 votes)
30th: Daredevil (44 votes)
31st: Mega Man.EXE (44 votes)
32nd: Carnage (32 votes)
33rd: Mega Man (42 votes)
34th: Date Masamune (41 votes)
35th: Juri (41 votes)
36th: Blade (39 votes)
37th: Chuck Greene (38 votes)
38th: Jedah (38 votes)
39th: Dr. Wily (37 votes)
40th: Nightcrawler (37 votes)
41st: Dr. Octopus (36 votes)
42nd: Roll (32 votes)
43rd: Cable (31 votes)
44th: Nico Minoru (31 votes)
45th: Namor (30 votes)
46th: Tessa (29 votes)
47th: Ryu (Breath of Fire) (28 votes)
48th: Howard the Duck (27 votes)
49th: Regina (27 votes)
50th: Moon Knight (26 votes)

So what does this list tell us?
It tells us that Capcom had better add Strider Hiryu unless they want to deal with rioting fans! The amount of support behind Hiryu for DLC is really incredible. It’s also apparent that there is a lot of respect for the other MvC1 vets, Captain Commando and Jin Saotome. The low number of votes for Roll should, hopefully, be a sign to Capcom that we just don’t want her in the Vs games anymore.

The bottom line? Add Strider Hiryu as DLC. Licensing issues be damned, it must be done!